電影後電影 CINEMA AFTER CINEMA

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  電影除了在屏幕上的再現外,還有甚麼可能性?在數碼年代,電影與人工智能的關係是甚麼?本書回顧橫跨十三年的媒體藝術展覽CINEMA 2.0,展示電影作為思考與策展的方法。此展覽項目由媒體藝術家葉旭耀及策展人范可琪共同策劃,多年來嘗試探索當代科技與媒體文化,包括監控、演算法、後人類及遊戲等各種議題。   此書不單是展覽的紀錄,更試圖重溯電影,告別固有的概念,以跨學科及媒體考古學等方式重新探索電影與科技文化的關係。書中除了珍貴的展覽文獻,亦有重要的媒體藝術家邵志飛及羅海德等撰寫專文,擴展我們對當代文化的思考,同時引領我們走進新媒體藝術的世界。   Contemplating cinema beyond its traditional screen-based form, what other possibilities are there for cinema? In the digital age, what is the relationship between cinema, artificial intelligence, and algorithms? This book reviews the 13-year media art exhibition CINEMA 2.0, which showcases cinema as a method of thinking and curating. The exhibition, co-curated by media artist Ip Yuk Yiu and media art curator Kattie Fan, has covered key issues in contemporary technology and media culture, such as surveillance, algorithms, posthumanism and games.   This book serves as more than a mere documentation of the exhibitions. It attempts to retrace cinema, bidding farewell to fixed concepts and exploring the relationships between cinema and technology culture through interdisciplinary and media archaeological approaches. In addition to key exhibition documents, the book also features enlightening essays written by influential media artists such as Jeffrey Shaw and Héctor Rodríguez, expanding our thinking on contemporary visual culture, sparking new avenues of thought, and paving the way for us to enter the realm of new media art.

Product Details

計劃總監及編輯:葉旭耀、范可琪
執行編輯:蔡倩怡
文稿編輯:蕭 恒
刊物設計:lulubeann
撰文:邵志飛 、羅海德、連藹理

Project Director & Editor: Ip Yuk Yiu, Kattie Fan
Deputy Editor: Emilie Choi
Copy Editor: Siu Heng
Publication Designer: lulubeann
Contributor: Jeffrey Shaw, Héctor Rodríguez, Olli Tapio Leino

 

出版:art.ware
出版日期:2024年5月

語言 : 中文及英文
裝幀:平裝,295頁

ISBN︰978-988-70586-0-1

Publisher: art.ware (Artware Curatorial Initiative Company Limited)
Publish date: May 2024

Language : English and Chinese
Binding: Paperback with 295 pages

ISBN: 978-988-70586-0-1

 

編者簡介

葉旭耀,實驗電影導演、媒體藝術家、藝術教師與獨立策展人。其電影、表演、媒體裝置與電腦 遊戲作品曾在歐洲媒體藝術節、紐約電影節、柏林超媒體藝術節、奧伯豪森國際庫茲電影節、錄像巴西、東京互通中心及ZKM藝術與媒體中心等多個重要國際藝術節及場地展出。自1999年起 便積極參與並提倡各類型電影、表演和媒體展覽的策展活動,並成立獨立策展單位art.ware 推廣新媒體藝術發展。現為香港城市大學創意媒體學院副教授。近年熱衷研究具電影、電腦 遊戲及當代媒體藝術元素的混合多元創作。為表彰他的作品和藝術成就,他於2019年榮獲 電子文學組織(ELO)頒發的羅伯特・庫弗獎(Robert Coover Award)和香港藝術發展局頒發的 年度藝術家獎(媒體藝術)。

范可琪,策展人、製作人、藝術節策劃人及教育工作者,致力於媒體藝術、短片、動畫、藝術與科技之跨領域實踐領域。她在2009 年至2023 年間在香港藝術中心擔任ifva 總監,策劃ifva 比賽及影展,並打造多項具開創性的節目,包括大型戶外藝術活動ifva Everywhere 影像嘉年華、媒體藝術展Cinema 2.0、影像無國界少數族裔影展、VR影院等等。目前范可琪在多所大學兼任講師,分享她在媒體藝術策展、新媒體戲劇構作、藝術管理和沈浸式敘事方面的經驗及知識。她監製的作品《無舞之間》結合舞蹈、VR虛擬現實和影像裝置,為香港團隊的作品首度入選威尼斯雙年展學院(虛擬現實單元 ,並在第79屆威尼斯國際電影節首映。

ABOUT THE EDITORS

Ip Yuk Yiu is a filmmaker, media artist, art educator and independent curator. His works, ranging from experimental films, live performances, media installations to video games, have been showcased extensively at major international venues, including New York Film Festival, Internationale Kurzfilmtage Oberhausen, European Media Art Festival, VideoBrasil, the Image Festival, Transmediale, NTT InterCommunication Cente (ICC) and ZKM. Ip has over twenty years of curatorial experience in film, video and media art. He is the founder of the art.ware project, an independent curatorial initiative focusing on the promotion of new media art in Hong Kong. Currently, he is an associate professor at the School of Creative Media, City University of Hong Kong. His recent works explore hybrid creative forms that are informed by cinema, video games and media art practices. In recognizing his works and artistic achievements, he received the Robert Coover Award by the Electronic Literature Organization (ELO) and the Artist of the Year (media arts) Award by the Hong Kong Arts Development Council both in 2019.

Kattie Fan is a curator, creative producer, festival organizer, and educator working in the field of film and media arts, culture, and technology. During her tenure at the Hong Kong Arts Centre from 2009 to 2023, she directed the ifva Awards and Festival for its 20th to 28th editions (2014-2023), introducing groundbreaking programs such as the large-scale outdoor art event ifva Everywhere Carnival, media art exhibition CINEMA 2.0, the All About Us ethnic minority film festival, and VR Cinema. Currently, she excels as an industry-based adjunct lecturer, sharing her expertise in media art curation, new media dramaturgy, art management, and immersive storytelling.  Her produced work, Chroma 11, is a combination of dance, virtual reality, and film installation. It was the first Hong Kong virtual reality project selected for the Biennale College Cinema VR under La Biennale di Venezia in Italy, and had its world premiere at the 79th Venice Film Festival. 

 

目錄

導讀
  電影作為方法 從策展實踐友誼    葉旭耀
  一個連結和協作的空間    范可琪

策展人語
  2010: art.ware 現場表演
  2011: 伊藤隆介的電影機器
  2012: 異.形
  2013: !Nippon
  2014: New Playable Art
  2015: 硬電影
  2016: 玻璃之城
  2017: 念念不忘
  2018: 幽鏡
  2019: 雅各歷書
  2021: 超眼球
  2023: 光域

對談
  Frederik Duerinck:超越視覺的眼界
  David OReilly:給遊戲賦予生命
  伊藤隆介:空間電影的媒介考古

專題文章
  未來電影 < > 未來電影2.0     邵志飛
  基建詩學:從實踐者角度思考電影及技術     羅海德

作者簡介
作品名單

CONTENTS

Introduction
  Cinema as Method, Curation as Friendship, Ip Yuk Yiu
  A Space for Connection and Collaboration, Kattie Fan

Curatorial Statement
  2010: art.ware Performance
  2011: Ryusuke Ito’s Cinema Machine
  2012: Altered States
  2013: !Nippon
  2014: New Playable Art
  2015: Hard Cinema
  2016: Surviving the Glass System
  2017: The Phantom Machine
  2018: Dark Mirrors
  2019: Acrylic Dreams
  2021: Counter Visions
  2023: Illuminating Vacuum

Dialogue
  Frederik Duerinck: Vision Beyond the Optical
  David OReilly: Animating Play
  Ryusuke Ito: The Media Archaeology of Spatial Cinema

Feature Article
  FUTURE CINEMA < > Future Cinema 2.0, Jeffery Shaw
  The Poetics of Infrastructure: Tentative Reflections on Cinema and Technics from a Practitioner’s Standpoint, Héctor Rodríguez

Authors’ Biography
List of Artwork

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